"The Smoothed Particle Hydrodynamics (SPH)
method is a Lagrangian method for fluid flow simulation.
In SPH the continuous medium is discretised into a set of particles
that interact with each other and move at the fluid's velocity.
GPUSPH was the first implementation of SPH to run entirely on GPU with
CUDA and aims to provide a basis for cutting edge SPH simulations."
http://www.gpusph.org/
http://hgpu.org/?p=8796
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